/*
 *  $Id: FieryGladiator.cs 1051 2010-05-18 22:10:41Z thenn.erannor $
 *	This file is a part of Ragima CCG.
 *	(C) 2008-2009 Ragima development group.
 *
 *	Licensed under the terms of the GNU GPL License version 2.
 *
 */

namespace Ragima.Cards001.Fire.Creatures {
    public class FieryGladiator: CreatureCard {
        public FieryGladiator(): base("001_f_c_fiery_gladiator") {
            Level = CompleteLevel.ReadyForTest;
            Version = 0;
            Element = ElementType.Fire;
            Value = 100;
            Damage = 3;
            Health = 3;
            AddManaCost(ElementType.Fire, 1);
        }
        public override void SetNaturalAffects(ICollector<Affect> affects) {
            affects.Add(new Affects.ManaOutcome(ElementType.Fire, 1));
        }

    }
}
